Carolina Hold 'em Start a table

For teams

The icebreaker everyone can actually play

Twenty minutes of real-time hold 'em on the meeting-room TV or a shared screen. Everyone plays on their own phone, nobody gets knocked out, and it stays friendly from the first deal to the last.

Free for everyone until December 31, 2026, for up to 50 people. A Corporate plan ($200 a year) is coming.

What HR will ask, answered

  • Gambling? No. No real money, and chips have no cash value.
  • Accounts? None. First names only.
  • Photos? None. Everyone builds a cartoon avatar.
  • Data kept? The table is deleted 24 hours after it was last used.
  • Tone? Always positive. Nobody is named as the loser.

Setup

Set up in two minutes

No installs and no IT ticket. If the screen can show a web page, it can host the table.

Any TV with a browser

Open holdem.mdolabs.dev/tv on the meeting-room display or a smart-TV browser. It shows a code: the host types it on their phone and the table appears. Nothing to install.

Or a laptop over HDMI

The most reliable setup of all: plug in, go full screen, done. Room PCs and wireless presenters work the same way.

Phones join by QR code

Everyone scans the code on the screen and types a first name. No app, no account and no email address.

Remote and hybrid

Play over Zoom or Teams

Share the TV tab in Zoom, Microsoft Teams or Google Meet. Players scan the QR code straight off their own screen and play on their phone.

  • Turn on Remote players (screen share) in the table settings: the clocks get 4 seconds longer, and every phone shows the board, the pot and its own countdown.
  • The countdown runs on each phone, so a laggy video call never costs anyone a hand.
  • People in the room and people at home sit at the same table.
  • Captions are always on, so it works on mute.

Big groups

Up to 50 at one event

One table seats up to 20. Bigger groups play at several tables that share one board, one clock and one TV. Everyone watches the same cards come down, and the whole room finds out together who took the pot.

  • Above 20 players, tables of about 10.
  • One room-wide ladder shows every bet, with table badges.
  • Between games, players are reseated by the standings.

Privacy

Private by default

A work event shouldn't leave a data trail. So the game collects as little as it can and forgets it quickly.

No accounts

Nobody signs up or logs in, the host included. Players scan a QR code and type a first name.

First names only

A first name and an avatar are all a player gives. No email, no surname, no job title.

Avatars, not photos

Everyone builds a cartoon avatar, stored as a few bytes that describe it. The game takes no photos.

Deleted in 24 hours

A table and everything in it, names and hands included, is deleted 24 hours after its last activity.

Tone

HR-safe by design

One version for families and companies, and it's always positive.

  • No real money and no buy-ins. Chips have no cash value.
  • Results never name who was beaten.
  • The commentary talks about the cards and the play, never about people.
  • The host can rename or remove a player instantly, and names pass a filter for rude words.
  • The host can mute the booth at any time.

Quick answers

Is this gambling?

No. There is no real money anywhere in it. Chips have no cash value, nobody can buy them or cash them out, and there are no buy-ins or wagers.

Does anyone need to install anything?

No. The TV is a web page, and players join from their phone's browser by scanning a QR code and typing a first name.

Does it work for remote teams?

Yes. Share the TV tab in Zoom, Microsoft Teams or Google Meet. The countdown runs on each phone, so video lag never costs anyone a hand.

For IT and procurement

Data sheet

The short version for your security review. The privacy notice has the detail.

Carolina Hold 'em data sheet, September 2026
AccountsNone. Nobody signs up or logs in, the host included. Single sign-on isn't needed because nobody logs in.
What a player givesA first name and an avatar descriptor: a few bytes describing the cartoon (hair, skin tone, glasses and so on), not an image.
PhotosNone. The game takes and stores no images of anyone.
RetentionEach table, with its players and hands, is deleted 24 hours after its last activity. No history is kept after that.
PaymentsNone until December 31, 2026: there is nothing to buy, and we hold no payer data. Paid plans (coming soon) will use Stripe as the merchant of record, so card details stay with Stripe.
HostingCloudflare (Workers and Durable Objects).
CommentaryThe booth's captions are written by the game itself, from templates, on our servers. No outside service sees the game. Voices are coming soon; this sheet will name any service they use before they ship.
TrackingNo ads, no third-party trackers and no advertising or analytics cookies. The phone keeps a seat credential in browser storage so a refresh puts you back in your seat.
AgeHosts must be 18 or over.
MoneyNone. Not gambling: no real money, no buy-ins, and no chips for sale. A paid plan is a software licence.

Our one sub-processor today is Cloudflare (hosting). A data processing agreement template is coming with the Corporate plan.

Try it with your team this week

Free for everyone until December 31, 2026, for up to 50 people. A Corporate plan ($200 a year, unlimited events) is coming.